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eaturing new characters created by Motive in close partnership with the story group at Lucasfilm, the Star Wars Battlefront II single player campaign will deliver a new exciting story to the Star Wars universe. Taking place in the 30 years between the destruction of Death Star II and through the rise of the First Order, the single player story introduces Iden Versio, the leader of Inferno Squad, an elite special forces unit of the Galactic Empire, who are equally lethal on the ground and in space. In addition to Iden, players will also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign. Continue reading Star Wars: Battlefront II Launch Trailer (Xbox, Playstation, PC – 2017)
Star Wars: Battlefront II looks like the game Star Wars: Battlefront should have been. It has exponentially more modes, planets, heroes/villains, and vehicles as well as a badly-needed story campaign. This is a perfect example of Lucasfilm integrating different media to flesh out the Star Wars universe. A novel, Battlefront II: Inferno Squad by Christie Golden, came out in July to serve as a prequel to this video game’s campaign. The campaign is as canon as the novel and the movies, and serves to help bridge the period of time between the end of Return of the Jedi and the beginning of The Force Awakens. You’ll play as an elite squadron of TIE Fighter pilots: Inferno Squad, who were off-base when the Death Star II was blown up. They are given a posthumous mission to stamp out the Rebels by Emperor Palpatine, and you get to play from the Imperial perspective: to see the Rebellion as a terror organization and a threat to galactic stability. It’s a unique perspective that I don’t think we’ve ever gotten in a Star Wars video game. It looks gorgeous, and the story is really intriguing. Star Wars Battlefront II will release for Xbox One, Playstation 4, and PC on November 17, 2017.